The official MYTHIC BATTLES: PANTHEON message board.
 
HomeCalendarFAQSearchMemberlistUsergroupsRegisterLog in

Share | 
 

 Dice design

View previous topic View next topic Go down 
AuthorMessage
Selkares
Villager
avatar

Posts : 27
Join date : 2016-12-29
Location : Paris

PostSubject: Dice design   23rd January 2017, 10:19 pm

Small question on the dice,

On KS they are shown as having "pointy angles".
Recently I've seen dice beeing more with smooth and "rounded" angles that help to better roll.

Are the dice designs definitive in this regard?
Back to top Go down
View user profile
Malamute
Villager
avatar

Posts : 70
Join date : 2016-12-30
Age : 47
Location : USA

PostSubject: Re: Dice design   23rd January 2017, 10:23 pm

Rounded angles tend to be less randomly accurate due to the edges being formed by tumbling of dice for polishing which is inconsistent.

Think how sharp a casinos dice are. You can cut a biotch with the corners on those!!.... Laughing
Back to top Go down
View user profile
Voice of Olympus
Herald
avatar

Posts : 384
Join date : 2016-12-29

PostSubject: Re: Dice design   24th January 2017, 1:10 pm

The dice shown are graphics rather than production samples. I've not seen the options from the factory yet.

Malamute is correct. Casino dice are dangerous!
Back to top Go down
View user profile
Telgar
Spartan
avatar

Posts : 194
Join date : 2016-12-31
Location : Paris

PostSubject: Re: Dice design   24th January 2017, 1:18 pm

If you've got (pointy) sharp-angled dice, you have to throw them from high as they won't roll a lot (that's what we see in Casinos). You'd also better use a dice mat.
To limit noise, required space on the table and risk of knocking mini's over, I would prefer round-angled dice. (wasn't there a poll about dice somewhere ?) I believe Conan's dice are nice in this aspect.
Back to top Go down
View user profile https://the-overlord.com/
Voice of Olympus
Herald
avatar

Posts : 384
Join date : 2016-12-29

PostSubject: Re: Dice design   24th January 2017, 3:54 pm

The poll was for numbers vs swords.
Back to top Go down
View user profile
Asgo
Villager
avatar

Posts : 21
Join date : 2016-12-31

PostSubject: Re: Dice design   24th January 2017, 5:05 pm

the advantage of pointy dice is that they could be used as weapons for the meta game of "Who leaves the table alive wins!"
basically as part of the strategy of "death by a thousand (dice-)cuts"
Back to top Go down
View user profile
Cryocat
Villager
avatar

Posts : 63
Join date : 2016-12-29

PostSubject: Re: Dice design   24th January 2017, 5:43 pm

Dice towers people! I made one of these from scrap wood I had laying around and some felt pinched from my missus' crafts crap -

http://www.instructables.com/id/Making-a-Formboard-Dice-Tower/
Back to top Go down
View user profile
Hellikin
Villager
avatar

Posts : 40
Join date : 2016-12-29
Location : United States

PostSubject: Re: Dice design   24th January 2017, 7:29 pm

I'd prefer rounded corners, rather than sharp pointy corners.

Otherwise my game boards will get chewed up pretty quickly!
Back to top Go down
View user profile
Malamute
Villager
avatar

Posts : 70
Join date : 2016-12-30
Age : 47
Location : USA

PostSubject: Re: Dice design   24th January 2017, 7:43 pm

They will be tumbled and rounded almost guaranteed. Its just what they do except in very rare circumstances.
Back to top Go down
View user profile
Voice of Olympus
Herald
avatar

Posts : 384
Join date : 2016-12-29

PostSubject: Re: Dice design   25th January 2017, 12:18 pm

Almost certainly rounded to some extent. As has been pointed (ahem) out, sharp corners mess up boards.
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: Dice design   

Back to top Go down
 
Dice design
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» FJ MyJoys Event: Design Your own MyJoys Golf Shoe Day
» Graphite Design Tour AD EV Series - Review?
» Logo Design Entries
» Sluice design from pvc pipe
» 3 Link rear end design

Permissions in this forum:You cannot reply to topics in this forum
A GOOD PLACE :: Mythic Battles: Pantheon :: Gameplay-
Jump to: