After discussions about short decks, and watching the Beasts of war play through, I am confused why all players draw 3 cards when any player cycles their deck.
When a player reaches the end of their draw deck, their hand size seems independent of their deck size: they may have just drawn a bunch of cards and have a huge hand OR they could burn everything have 0 hand. So, the three card draw isn't necessary to refresh a hand - so I have to assume there is another intended purpose.
The side effects of the 3 card draw seems to be:
- Aggressive hand management near the end of your deck (knowing you'll get a 3 card boost)
- An advantage to short decks who get access to a larger percentage of their deck (presumably filled with power cards)
- Speeding up the game for all players - however players that just drew their entire remaining deck probably don't need at as much of a boost
- Shortening all decks to make the next deck cycle closer (increasing the above items)
So my question is, are all of these intended? Am I missing something else the 3 card cycle enables? Is the 3 card draw even necessary?