- Cryocat wrote:
- Never played MTG myself but it's great that people are thinking about the possibilities available to them. You should start posting up dashboards and proxy miniatures to be used in your MTG version of MB:P
So the first unit I "translated" into MB:P is Gideon. In Magic, Gideon is white-aligned and your typical paladin. He fights for justice and has strong morals. When he employs his magic, he glows golden, becoming invulnerable for a moment. He wields a weapon called a sural, which you can think of as a four-bladed metal whip. This is what he looks like: imgur.com/a/BJCBM
In my version, the planeswalkers from Magic will be the gods in MB:P, except that they all have three powers rather than the usual two, because in Magic planeswalkers almost always have three abilities and I wanted to keep that. Also, some of the wording I use is Magic wording rather than MB:P wording because after so many years of reading and writing it I am much more comfortable with it. I hope it'll still be clear what I mean.
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Gideon - Fiercely loyal, unyielding, just, and charismatic, Gideon Jura doesn't hesitate to enter combat to defend the innocent. A powerful warrior-mage with the ability to make himself invulnerable, he wields a four-bladed sural and hieromancy magic against his foes. A man of the people, he takes pride in leading his comrades towards the common good.
Activation Cards - 5
AoW Cards - 2
Talents - Guard, Leader, Mighty Throw
Stats - 8 attack, 8 defense, 1 range, 2 movement, 9 vitality
Powers -
Invulnerability: Instant, 1 AoW: The next time a unit would deal damage to Gideon this turn, prevent that damage. Use this ability only if Gideon is attacked, only before the attacking unit’s assault, and only once each turn. (The assault limitation is so you have to decide whether you want to activate this power BEFORE dice have been rolled. I don't want the Gideon player to have the option of waiting to see how strong that attack would end up being. The once each turn limitation is so you can't recruit a bunch of high AoW units and just make him invulnerable all the time.)
Sural Storm: Special Attack, 2 AoW: Gideon performs an X power attack against each of up to four units within 1 range. The defending units can't retaliate. (X starts at 8 )
Valiant Protector: Passive: Whenever a friendly unit in an area adjacent to Gideon is attacked, Gideon may move, if possible, to that area, guarding that unit.
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Please let me know what you think, both regarding the design and the balancing. I'm very unsure regarding the balancing because I have zero experience with that for MB:P. I think the abilities are interesting though.
Best regards,
Mario